If our society ever needed a reading renaissance(复兴), it’s now. The National

游客2024-02-21  5

问题     If our society ever needed a reading renaissance(复兴), it’s now. The National Endowment for the Arts released "Reading at Risk" last year, a study showing that adult reading【S1】______have dropped 10 percentage points in the past decade, with the steepest drop among those 18 to 24. "Only one half of young people read a book of any kind in 2002. We set the bar almost on the ground. If you read one short story in a teenager magazine, that would have【S2】______, " laments a director of research and analysis. He【S3】______the loss of readers to the booming world of technology, which attracts would-be leisure readers to E-mail, IM chats, and video games and leaves them with no time to cope with a novel.
    "These new forms of media undoubtedly have some benefits," says Steven Johnson, author of Everything Bad Is Good for You. Video games【S4】______problem solving skills; TV shows promote mental gymnastics by【S5】______viewers to follow complex story lines. But books offer experience that can’t be gained from these other sources, from【S6】______vocabulary to stretching the imagination. "If they’re not reading at all," says Johnson, "that’s a huge problem. " In fact, fewer kids are reading for pleasure. According to data【S7】______last week from the National Centre for Educational Statistic’s long-term trend assessment, the number of 17-year-olds who reported never or hardly ever reading for fun【S8】______from 9 percent in 1984 to 19 percent in 2004. At the same time, the【S9】______of 17-year-olds who read daily dropped from 31 percent to 22 percent.
    This slow but steady retreat from books has not yet taken a toll on reading ability. Scores for the nation’s youth have【S10】______constant over the past two decades (with an encouraging upswing among 9-year-olds). But given the strong apparent correlation between pleasure reading and reading skills, this means poorly for the future.
A) percent B) remained C) rose D) rates
E) percentage F) counted G) relieved H) present
I) believing J) released K) forcing L) improve
M) styles N) building O) attributes [br] 【S4】

选项

答案 L

解析 动词。这里作者分析了其他媒体的好处,其中视频游戏可以提高解决问题的技巧。
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