首页
登录
职称英语
A recent talk by games academic Jane McGonigal has re-ignited discussion on
A recent talk by games academic Jane McGonigal has re-ignited discussion on
游客
2023-11-12
62
管理
问题
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, the debate has centered on whether they are "damaging" or merely "harmless fun". But McGonigal is a games advocate. Her belief is that games are actually good for us.
In order to solve the world’s most urgent problems, McGonigal says, we need to play more games because gaming creates people who are solution-focused, collaborative, optimistic and hard-working. This position is interesting, although open to the obvious critique that, unlike in-game challenges, real-world problems are not set up to be rewarding, interesting or even soluble, so framing them as a game is likely to lead nowhere. But there’s certainly potential in using game-like mechanics to encourage us to do things we otherwise might not want to: such as the S2H fitness monitor, which allows users to claim rewards for physical activity.
The wider point—whether playing games actually improves any of our skills—is still open for debate and research. Various studies have shown that playing certain games can increase players’ visual attention, fine motor skills and spatial reasoning. Intuitively, it is not surprising that practicing skills involving fast responses and complicated physical maneuvers might make us better at them.
But is this a reason to play games, or a useful position for gaming advocates? As a novelist, I’ve always found the idea of promoting reading because it improves cognitive skills deeply depressing. Reading is a wonderful thing not because it makes our brains better but because it is enjoyable, enriching and gives us new experiences: just like games.
Once someone has told you that something is good for you, it immediately becomes less attractive. I’m not sure it’s necessary to say that playing games will save the world or improve us. Can’t we just have fun? [br] What should be the purpose of promoting reading according to the author?
选项
A、To broaden readers’ eyesight.
B、To make readers more intelligent.
C、To improve readers’ visual attention.
D、To please readers.
答案
D
解析
细节判断题。定位到第4段,作者认为为了提高认知能力而去阅读是让人沮丧的,阅读是件很快乐的事情,提倡阅读不是因为它使读者变得聪明而是能让读者感到愉悦,给读者新的体验;因此选项D(阅读在于能让人快乐)符合题意。而A(阅读能拓宽人的视野)、B(使人变得智慧)、C(提升人的视觉)都不是作者提倡阅读的原因,故排除。
转载请注明原文地址:https://www.tihaiku.com/zcyy/3180861.html
相关试题推荐
CompetitorscomplainthatMicrosoft’srecentsettlementoftheirantitrust
Sallywasabitshy,buttheteacherfoundherquite______discussingarecent
—"Howdidthegroupimproveitsdiscussion?"—"Theyalltookpart,eachmember
Therecentsuccessoftheirmajorproducthas______thefirm’spositioninthism
WearenotverygoodatGerman;weonly______recently.A、tookitoverB、tookiti
Whatdidspacesatellitescapturerecently?[br][originaltext]M:Howdidyoul
Whatdidspacesatellitescapturerecently?[br][originaltext]M:Howdidyoul
ArecenttalkbygamesacademicJaneMcGonigalhasre-igniteddiscussionon
ArecenttalkbygamesacademicJaneMcGonigalhasre-igniteddiscussionon
ArecenttalkbygamesacademicJaneMcGonigalhasre-igniteddiscussionon
随机试题
Howoldisthemannow?[originaltext]W:So,you’velivedinLondonforfortyye
有些人常常讥讽某个人好名,某个人爱出风头,其实只不过醋酸在暗暗作怪,恨自己没有露一手,一旦有机会可以露一手,也会照样露一手。一个人如果连荣誉心都没有,连好名声都
About84%ofpeoplehavementalhealthproblemsandathirdoftheUKgener
2010年全国非商品住宅投资完成额约占房地产投资完成额的()。 A.41
组织行为学的多层次相交切性主要表现为()A.三层 B.四层 C.五层 D
在软件系统工具中,软件评价工具属于()。A.逆向工程工具 B.开发信息库
某城市建立相对独立的平面坐标系统,申请人应当依法向测绘地理信息主管部门提交的申请
中国奉行防御性的国防政策,在战略上坚持()的原则。A.不首先使用核武器 B
某新建项目,建设期为3年,第1年初投入300万元,第2年初投入400万元,第3年
总图运输方案比选的内容有( )。A.技术指标比选 B.总图布置费用比选 C.
最新回复
(
0
)